![]() Why? My main reason for updating this code was that I have a project in mind that would need to read character and stash data. If anyone knows what any of it is, or if a Crate developer wants to shine some light on it, I will update the variable names and comment the code accordingly. I was able to determine what some of this data was, but much of it is still a mystery to me. There’s also some extra data contained in player.gdc that is read/written since the original tool was developed. If you come across any, let me know and I will attempt to fix them. With that said, there’s almost certainly still bugs that need to be fixed. Issues: I haven’t yet done extensive testing of the updated code, but it seems to work on the few characters that I have. The code is almost certainly incompatible with vanilla GD without the expansions/DLC. The tools linked above are updated versions of the originals found here, and I am in no way related to or affiliated with the author of the original code.Ĭompatibility: The tools were updated to be compatible with Grim Dawn version 1.1.9.1 with both Ashes of Malmouth and Forgotten Gods expansions and Crucible DLC. You can download the updated tools from github. This is an update to a tool for decrypting Grim Dawn save files player.gdc and transfer.gst / transfer.gsh. ![]()
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